Δευτέρα 30 Αυγούστου 2010

[WC3] DreamDota Advanced Micro Tool

Dreamdota is an advanced micro tool for Dota Allstars.
Can be used on Battle.net and Garena. 

DreamDota is a private hack and is only available when purchased VIP. 

Requirements
Warcraft III: The Frozen Throne with version 1.24b ~ 1.24e.
DotA Allstars map 6.63 ~ 6.68c

Where to download
On our site:
http://get.dreamdota.com/

Other download site:
http://hotfile.com/dl/61113320/07821...a_v11.zip.html
http://www.megaupload.com/?d=V45ZB7I4
http://rapidshare.com/files/412084089/dreamdota_v11.zip
Latest version: v11 new!

How to use
Download and extract all files, put them into your warcraft folder.
Start game (no matter with exe or with garena), there appears a login window.
You can login with VIP account, or click on cancel to enter game without dreamdota functions.

If you dont see the login window, check your antivirus setting (probably false kill)
or contact me on MSN: ginzoras@gmail.com

How to buy VIP
Price, Payment and contact informations: 
DREAMDOTA - Dota last hit/auto dodge hack

Bug report
An error log has been added. If you encounter problems like desynchronizing,
sudden freezing / lagging, check the file content and send to me.
The file is under logs\dreamdota.txt

DreamDota Features:

- Press Pause to turn on / off all functions.

- Hotkey to toggle score board on / off (hotkey: tab)

- Shows hero damage taken / healing value over unit with different colors:
white - enemy hero takes physical damage
yellow - enemy hero takes critical / spell damage
red - your own hero takes damage
(toggle feature on/off with hotkey: Home)

- Shows your hero's attack range while holding key 
(hotkey: ~)

- Camera feature
Increase camera distance: hotkey "-" on numpad, max 3000
Decrease camera distance: hotkey "+" on numpad, min 1650
Change angle of attack between normal and vertical: hotkey "*" on numpad

- Unit model improvement:
slightly modified several hero's 3d model for easier selection / targeting
they are : Venomancer, Atropos, Rooftrellen

- Detection of other player maphack clicking not visible item / rune
- Detection of other player exchange gold using maphack



You can define custom key for last hit and score board toggle.
By default: 256 (tilde) for last hit, and 515 (tab) for score board.
For further informations about key value, please visit:
Keycode Mapping 


* Auto last hit / deny hit (default hotkey "~") *

Hold down the key to use auto hit, release it to move freely.
Ranged hero only hits targets in its range, melee hero will auto move and hits units within 700 range.
Your hero will also last hit towers and neutral creeps

Extra functions while holding down the key:
- when an enemy hero enters your attack range, your hero will automatically 
attack it, but last hit action has higher priority.
- if your hero is going to be attacked by creep units, it will try to distract their attack 
using attack command on a friendly unit for very short time.

* Auto avoiding spells *
Hotkey to set avoid spell on/off:
select an enemy hero, then press F5 to set on / off to avoid this hero's spell.
This only affects the selected one hero, meaning if there are pudge and mirana
Select pudge and press F5 = don't avoid pudge hook, but still avoid mirana's arrow.
Select and press F5 again to turn it on.

Area Spells:
- Pudge meat hook
- PotM arrow
- Windrunner arrow
- kunnka torrent
Your hero will move to avoid these spells.

- use Kelen's Dagger to avoid Tidehunter's ulti skill if available

Targeted spells:
- tinker missile
- witch doctor paralyzing cask
- sniper assassinate
- siren ensnare
- bounty hunter shuriken
- Vengeful spirit (Magic missile) 
- Viper (Viper strike) 
- Skeleton king (Hellfire blast) 
- Alchemist (Unstable concotion) 
Your hero will use skills that can enter magic immune mode or become invisible.
also blink, dagger, bkb, lothar could be used.

there will be more in the future !


* "Instant kill" notification * 
If an enemy hero can be killed by your hero's ultimate skill or item,
this hero will change color, depending on what hero you are using.

Axe: if enemy hero can be killed by Culling blade, it becomes Red.
Necrolyte: if enemy hero can be killed by Reaper's scythe, it becomes Green.
Zeus: if enemy hero can be killed by Thundergod's wrath, it becomes Blue.
Dagon: if your hero carries dagon, enemy hero that can be killed by it, become Golden.

- Auto "instant kill": if you are using Zeus and an enemy hero can be killed by Thundergod's wrath, 
it will show message to notify you.

* Improved cast range * 

Faceless void: now if you cast time walk to a location that is farther than spell effect range,
the hero will use time walk immediately toward the direction for maximum distance.
(Similar to blink toward somewhere very far). Previously the hero would first run there 
until close enough, then cast the spell.

Morphling: using waveform to location far away, the hero will use waveform immediately
toward the direction for maximum distance.

Dagger: use dagger toward somewhere far away will blink for 1200 distance, instead of 800. new!

* Map hacking *
unlike many maphacks, these functions are simple but safe and undetectable. 
Both are default off, you can turn on with key End

- Shows enemy hero location on minimap with ping signal
with red or player color depending on ally filter setting
- Rune spawn message
reports location and type of rune when spawned


* Micro improvements *
improves user's action and gameplay.

- rightclick on friendly creeps is equal to attack them now. 
this means if you like to micro yourself, you can use right click attack for both hit and deny !
(in standard version you must use attack + left click to deny.) new!

- Spectre's advanced routing:
when Spectre enters no-collision mode, its move action will be reinterpreted
as a straight path toward destination.

- Pandaren Brewmaster's auto usage of spells:
when your brewmaster uses ultimate skill, the Earth panda will automatically 
throw bolt to stun an enemy hero (best target) in its spell range.
Storm panda will cyclone another (stronger one) enemy hero.

- Storm spirit(raijin) combo:
after each spell cast, your storm spirit attacks a best target (enemy hero) within range
this will make best usage of 3rd skill ( overloading)

- Shadow shaman's serpent ward surrounding:
when you cast its ulti skill: serpent ward to location that is very close to an enemy hero,
the action will be adjusted and there is high chance to surround the target directly with wards.

- Advanced 4-units surrounding:
whenever you control at least 4 units that have collisions, select them and 
keep using "(M)ove" command rapidly on an enemy unit, just the same as the common surrounding micro,
your each unit goes to the right position and surrounds the target.

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